![]() when I did so, sins dumped, but I"m guessing that's at least part of the issue. I noticed that the entity.manifest was referencing some entries that don't exist, and a few entities in it didn't have spaces or carriage returns to split them up. I added them to galaxy.manifest within the CORE folder, and the maps themselves within the galaxy folder under CORE. though I would like that clarified tbh as Im not 100% sure. Which maps have you got listed in your galaxy.manifest did you say soemthing like 84 ? I think that maybe way too many for what should be in the one for the mod. all my in game settings are default ? it couldn't be an old galaxydefscenario file causing a problem ? You havent added any maps to the default galaxy.manifest within the default SINS install ? Or there aren't any other files in the default install which could be causing it ? The maps are located within the Galaxy Folder within only the CORE folder ? None of the others ? I'd re-download it but that'd be like the 4th time. I can get vanilla Rebellion to work just fine, as well as the SotF mod, so it's not my install, but obviously something isn't right with my SOGE install. I've tried just loading the CORE mod and nothing else, I still get the same insta-defeat. Maybe I have some graphics option or some other interface option set wrong? I've tried both everything low and everything max, neither helps. They work well in several situations and scenarios, and are reliable to fall back on.That might be helpful, but I can't see where I've got anything set wrong. These teams are the kind that players can take in two or more dungeon or area types, without having to shuffle around or change too much. So picking the strongest teams based on community testing and preference is a good way to familiarize oneself in this foreboding and unforgiving game world. After all, the community veterans have simmered in the collective knowledge of Darkest Dungeon best team compositions for many years now. To make things even easier, using some awesome Darkest Dungeon team comps is recommended. ![]() It just so happens that Darkest Dungeon is the best way to do this. As always with these kinds of games, going in prepared is almost mandatory for those who value their fragile blood vessels and precious blood pressure rates. Updated January 20, 2022, by Sid Natividad: Darkest Dungeon 2 is looking great so far even in its alpha stage. Hence, certain Darkest Dungeonparty compositions are more favorable. ![]() Some players will want to be thrifty with that kind of currency luckily, others have tested which heroes mesh well with one another and in what situations their synergy excels. Trial and error bought with piles of fallen heroes' corpses can be a good teacher. Their sacrifices are not for nothing, however. RELATED: The Burning Crusade Classic: Every Dungeon, Ranked By Difficulty Players will lose their heroes time and again, as that's part of the gameplay loop. Their dynamics as a party dictates whether players can face the abyss, or succumb to it after so many futile attempts at winning an uphill battle. In Darkest Dungeon, efficiency is the glue that holds the player's flimsy and meek heroes together.
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